Staff Ghosts Guide
Staff Ghost Information
| Course | Machine | Settings | Time |
|---|---|---|---|
| Mute City Twist Road | Death Anchor | 100% | 0'59"964 |
| Casino Palace Split Oval | Black Bull | 100% | 0'56"691 |
| Sand Ocean Surface Slide | Big Fang | 90% | 1'56"743 |
| Lightning Loop Cross | Wild Boar | 89% | 1'59"907 |
| Aeropolis Multiplex | Fire Stingray | 100% | 2'15"297 |
| Big Blue Drift Highway | Night Thunder | 30% | 1'07"331 |
| Port Town Aero Dive | Black Bull | 92% | 2'25"689 |
| Green Plant Mobius Ring | Death Anchor | 100% | 1'35"169 |
| Port Town Long Pipe | Wild Boar | 100% | 2'26"802 |
| Mute City Serial Gaps | Night Thunder | 40% | 1'26"549 |
| Fire Field Cylinder Knot | Black Bull | 100% | 2'40"909 |
| Green Plant Intersection | Mighty Hurricane | 100% | 2'24"897 |
| Casino Palace Double Branches | Fire Stingray | 100% | 2'59"117 |
| Lightning Half Pipe | Sonic Phantom | 100% | 2'50"296 |
| Big Blue Ordeal | Fire Stingray | 100% | 2'50"808 |
| Cosmo Terminal Trident | Black Bull | 100% | 2'58"650 |
| Sand Ocean Lateral Shift | Hyper Speeder | 90% | 2'09"849 |
| Fire Field Undulation | Twin Noritta | 100% | 2'06"916 |
| Aeropolis Dragon Slope | Death Anchor | 100% | 2'59"076 |
| Phantom Road Slim-Line Slits | Queen Meteor | 100% | 2'03"268 |
| Aeropolis Screw Drive | Rolling Turtle | 100% | 1'06"690 |
| Outer Space Meteor Stream | Wild Goose | 0% | 1'38"178 |
| Port Town Cylinder Wave | Fat Shark | 50% | 2'06"837 |
| Lightning Thunder Road | Fire Stingray | 100% | 3'18"272 |
| Green Plant Spiral | Rainbow Phoenix | 100% | 3'50"740 |
| Mute City Sonic Oval | Fat Shark | 100% | 0'46"893 |
The machines with acceleration below 50% I had to estimate the Settings percentage since I wasn't able to determine the exact Settings based on starting speed.
Some Staff Ghosts use settings other than 100% Max Speed, which is the standard baseline used by competitive players. While 100% settings are typically required in rulesets to prevent snaking abuse, several Staff Ghosts such as Night Thunder and Wild Goose actually snake during their runs. However, a machine doesn't always need 100% Max Speed to prevent snaking; each machine has its own unique acceleration threshold where turning begins to generate speed. These specific thresholds can be found on the Expanded Max Speed spreadsheets.